| 情绪体验 Emotional Experiences |
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| 主观感受 subjective feelings |
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| 客观原因 objective reasons |
objective reason - 对行为结果有预期 predictable results
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| 玩法和挑战 gameplay & challenges |
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| 游戏机制 game mechanics |
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| 游戏系统 game systems |
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| 叙事 narrative |
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| 美学 aesthetics |
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| aesthetics - visual |
- 2024-0303-1637 2D - 镜头 - 稳定感 控制感 - 将焦点始终放在屏幕中央 玩家身上
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| aesthetics - audio |
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| aesthetics - haptics |
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